zine, [zeen] noun. 1. abbr. of fanzine; 2. any amateurly-published periodical. Oxford Reference

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Showing posts with label David Blandy. Show all posts
Showing posts with label David Blandy. Show all posts

Monday, July 15, 2013

Enter The Barefoot Lone Pilgrim: Origins


By David Blandy and Inko

I've reviewed a couple of Blandy's comics on this site in the past. If you read those reviews you might understand why I have a hard time thinking what to say about this comic that mixes James Brown lyrics with Shaolin monk cliches.

This is, I think, the comic by Blandy that I've enjoyed the least. Whereas the others had more concrete topics, this one is much more vague in what it's about. The cover blares "Discover the true origins of the barefoot lone pilgrim!", and is made up in several ways to look like an old fashioned superhero comic. Yet inside we only get a single person sitting inside, reading, drawing, and thinking about philosophy. Actually, I guess that is the origin of Blandy's alter ego.

Blandy's books are usually very attractive packages and, apart from a lettering font I didn't really care for, this continues that trend. The story is well suited by Inko's art, and I enjoy the style in which he draws people. A person just sitting in a chair could be boring to look at, but Inko uses a number of different angles and varying degrees of close-ups to create some really nice looking panels. While there aren't that many background, the fact that he draws multiple panels that just consist of feet puts him miles ahead of many superhero artists for whom creating comics is actually a job.

I really like the idea of combining philosophy with the trappings of superhero comics (and video games). These are media that generally don't focus on philosophical thought, and I definitely feel that Blandy could create a really cool comic based around this idea. While I don't think that this is it, at least it made me think about some things.

(Originally written for 365 Zines a Year.)

Friday, April 13, 2012

Enter The Barefoot Lone Pilgrim: Origins


By David Blandy and Inko

I've reviewed a couple of Blandy's comics on this site in the past. If you read those reviews you might understand why I have a hard time thinking what to say about this comic that mixes James Brown lyrics with Shaolin monk cliches.

This is, I think, the comic by Blandy that I've enjoyed the least. Whereas the others had more concrete topics, this one is much more vague in what it's about. The cover blares "Discover the true origins of the barefoot lone pilgrim!", and is made up in several ways to look like an old fashioned superhero comic. Yet inside we only get a single person sitting inside, reading, drawing, and thinking about philosophy. Actually, I guess that is the origin of Blandy's alter ego.

Blandy's books are usually very attractive packages and, apart from a lettering font I didn't really care for, this continues that trend. The story is well suited by Inko's art, and I enjoy the style in which he draws people. A person just sitting in a chair could be boring to look at, but Inko uses a number of different angles and varying degrees of close-ups to create some really nice looking panels. While there aren't that many background, the fact that he draws multiple panels that just consist of feet puts him miles ahead of many superhero artists for whom creating comics is actually a job.

I really like the idea of combining philosophy with the trappings of superhero comics (and video games). These are media that generally don't focus on philosophical thought, and I definitely feel that Blandy could create a really cool comic based around this idea. While I don't think that this is it, at least it made me think about some things.

(Originally written for 365 Zines a Year.)

Friday, January 6, 2012

Child of the Atom


By David Blandy and Inko

Just before I left the UK I happened upon an art gallery showing a kind of neat exhibition. It featured action figures, comic books, a video game, and several video pieces all about the creator, David Blandy. Not that Blandy created all the stuff himself, rather he had hired other people to draw the comics (and maybe make the other stuff?) based upon his ideas.

It was a kind of neat idea, and the reverse of the art pieces I've seen that try to take a fictional character and make them real.

This comic is about Hiroshima, and if you'll allow me a brief moment I will tell you about my time there, as at this point I don't think I'm ever going to make a zine about that trip. I visited Japan in 2007 after living and traveling around Asia for most of the previous two years. I did the normal geeky stuff in Japan: went to Harajuku, went to the science museum, went to the Ghibli museum, looked at the homeless people's cardboard dwellings, hitchhiked on buses of old people (okay, so maybe my trip wasn't always normal).

And then I got to Hiroshima, which in many ways was my favourite city in Japan. There was a rad tram system, the food was good, there were art galleries, the people were friendly, and it just seemed nice. Except that you never knew when you would turn the corner and uncover a memorial to the people that died because of the nuclear explosion.

I cried looking at the monuments and museums. I cried reading Barefoot Gen (a really good, if brutal, comic you should read) in a library. I cried because to so many people this was just another tourist attraction to be bussed to. I cried because I don't know how the war could have ended with less loss of life. I cried because I remembered how the Japanese had kept their prisoners of war in Sandakan a few months before. I cried when I saw the paper cranes.

All of this is to say that I don't really know how to review a comic like this. The wordless comic and images of Hiroshima conjure up a lot of memories for me, but I have no idea what someone who hasn't been to these places will take from it.

One thing that is interesting, and the reason Blandy created this comic, is that he and his family sort of feel they owe their lives to the bombs dropped on Hiroshima and Nagasaki. Blandy's grandfather was in a Japanese POW camp and believed that if the war hadn't ended the way it did, he wouldn't have survived. Which is something to think about at any rate.

(Originally written for 365 Zines a Year.)

Tuesday, March 22, 2011

Lone Pilgrim and Orochi Pilgrim


By David Blandy and Daniel Locke
www.daniellocke.com

Saturday: I photocopy some zines, I walk around town, I go into an art gallery. Oh that's cool, this artist has made action figures of himself, and created a fighting game staring himself, and made some comic books about himself (or his various alter egos). Neat.

Sunday: Maybe I should read this comic I got like a year ago. Oh wait, that name looks familiar. Ah, I see it was written by the guy who did that art show yesterday. Wait, what? That's a kind of strange coincidence. Especially as I got the comics in different cities, bought one directly from the artist (who is different from the artist of the other two comics), and have never met the writer. Still, it was bound to happen eventually I guess.

The comic is a discussion of philosophy, the meaning of life, and the way of the samurai. It's kind of strange as the characters mostly just walk through a garden and discuss various ideas like the concept of Mu, the idea that reality is an illusion, and similar things. It's probably a bit hard to understand if you don't have some familiarity with East Asian philosophy, though there's an amusing bit of self reference when a character says "Those things that are easily understood are rather shallow."

Locke does a pretty good job of illustrating the many pages of talking heads, though I wouldn't have minded a few more backgrounds. His art style isn't particularly Lone Wolf and Cub-like, but he uses some Japanese styles, and it's all perefectly fine for the type of story being told.

Why'd I just mention Lone Wolf and Cub? Well the comic is designed to look like the Lone Wolf and Cub volmes that Dark Horse put out a few years ago. There's even a neat little glossery in the back like they had! It's a really nice homage to a pretty rad comic series, and it's amusing to see a glossery that switches between discussing aspects of Japanese Buddhism with describing characters from '90s fighting games.




(This review was originally published on 365 Zines a Year.)

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